Sony Playstation VR still in short supply but sold over 900k
Estimates for unit volumes for VR units are for ~9m units this year, rising to 50m in 2020[2], although it would seem most VR brands have underestimated demand and are facing similar shortages as the display industry finds it footing in what was a nascent market a year or two ago. Once the hardware side comes into balance, much of the dollar value in the VR industry will come from software, which is estimated to account for ~60% of $70b in total VR sales in 2020. Total VR revenue is estimated at $1.8B in 2016. Samsung, with its Gear VR dominated unit volumes, both as a popular device, and as a give-away promotion with a number of high-end Samsung devices, particularly the Galaxy smartphone line.
[1] As estimated by Sony Interactive Entertainment
[2] Trendforce 2016