Fun with Data – VR Stuff
The most telling statistic from those VR headsets released this year is that the headsets were based on 7 different VR ‘platforms’, usually particular to a brand, such as HTC’s (2498.TT) Viveport, although Steam VR (Pvt) is a supported platform for 6 of the 10 brands. Horizontal FOV, the distance left to right that you can see without moving, ranges from 90⁰ to 116⁰, with the human eye having a ~135⁰ FOV (non-moving). There are 12 additional VR headsets that have been announced but have yet to be released, which is not unusual as some of the headsets released this year were announced almost one year ago.